Huvrye Tirvio (
effiomsfavorite) wrote in
metalogs2023-04-08 04:13 pm
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[Closed] Judged By the Company He Keeps
Who: Huvrye
effiomsfavorite and those close to him
What: Guess who's finally getting shot!
When: April 14-15
Where: Jason's safehouse, Huvrye's apartment
Content Warnings: Violence, gore, probably some PTSD, further CWs marked in threads as needed
Birds of a Feather (Narrative)
For all that Huvrye has been warning people against associating with the Red Hood, citing just how dangerous the gang leader can be, the consequences of his actions sure do blindside him.
Because he's been associating with the Red Hood - three times over a span of months, but two of them very visible and the third well known in crime circles - and people have noticed. Specifically the D'Amico family, who are only on Huvrye's radar under 'organized crime; do not interact.'
Which is why he's not prepared to find half a dozen of them waiting for him as he lands in an alley just outside of neutral territory, demanding he come with them and brandishing guns when he refuses.
Great. Wonderful.
The fight, such as it is, is mercifully short. There are no metas among the people the D'Amicos sent - they'd probably thought he couldn't do much more than fly, and weren't prepared to face down everything a Lasardhin homunculus is capable of bringing to combat. Two of them are down from broken spines or broken skulls, brick walls cracked and broken from where they'd died on impact. Three are torn apart, missing limbs or chunks of chest or half a head as a result of Huvrye bringing his alchemy to bear. The last has been shot with his own gun.
Huvrye stands, leaning heavily against a wall, covered in blood both his and not, with a pair of gunshot wounds in his gut for his trouble. Great. This is exactly what he needs tonight. With that much gunfire, someone's going to investigate sooner or later, which means he needs to get out of here soon. Neutral territory is close, and with it the Descendant. He can hole up in the safehouse overnight and heal for a bit. He shrugs his jacket off, wraps it tightly around his waist, around the wounds, and ties it off as best he can, and activates the magical disguise hidden under his sleeve. Wings hidden, hair and eyes and ears different, and a full foot shorter in appearance, he heads out of the alley looking like a normal human, walking quickly, pushing through the pain until he makes it to the safehouse (carefully, carefully, making sure he hadn't been followed) and slips inside.
1. Jumpscare (Closed to Dylan)
Thankfully, there'd been no one in the safehouse when Huvrye had arrived, and he'd set about taking care of himself - laying out towels in the corner, cleaning out his wounds as best he can, and applying pressure. He'll heal - it'll take a bit, but he's got enough energy that it'll happen sooner rather than later - but he's not going anywhere else tonight. After a couple of hours, the bleeding stops, and he passes out on top of the towels, fully intending to sleep the wounds off.
He's still very much asleep in the morning...lying on the floor, on bloodied towels, in bloodied clothes. Not the best impression to give anyone heading into the safehouse without context.
2. Just a Flesh Wound (Closed to Huvrye's friends)
He spends the morning recovering in the safehouse (charging his phone, apologizing yet again to Dylan, doing his best to make sure the D'Amicos don't know where he's gone to ground) before he heads home in the early afternoon. He leaves in disguise, drops it to fly back to his neighborhood, and activates another disguise to get in the front door of his apartment building. He sighs heavily when he walks in the door. He needs to clean up. He needs to get something to eat. He needs to rest - the bleeding may have stopped, but it'll still be a bit before his wounds are fully healed. And he needs to talk to quite a few people - he hadn't realized so many people had noticed he'd gone missing.
(It'd only been a day. They cared that much?)
He closes the door behind him and heads towards his room.
[I'm open to Huvrye's friends having heard from other friends about his situation/injury - if we haven't already talked about it and you think yours would know/care, let me know and we'll do a thing!]
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What: Guess who's finally getting shot!
When: April 14-15
Where: Jason's safehouse, Huvrye's apartment
Content Warnings: Violence, gore, probably some PTSD, further CWs marked in threads as needed
Birds of a Feather (Narrative)
For all that Huvrye has been warning people against associating with the Red Hood, citing just how dangerous the gang leader can be, the consequences of his actions sure do blindside him.
Because he's been associating with the Red Hood - three times over a span of months, but two of them very visible and the third well known in crime circles - and people have noticed. Specifically the D'Amico family, who are only on Huvrye's radar under 'organized crime; do not interact.'
Which is why he's not prepared to find half a dozen of them waiting for him as he lands in an alley just outside of neutral territory, demanding he come with them and brandishing guns when he refuses.
Great. Wonderful.
The fight, such as it is, is mercifully short. There are no metas among the people the D'Amicos sent - they'd probably thought he couldn't do much more than fly, and weren't prepared to face down everything a Lasardhin homunculus is capable of bringing to combat. Two of them are down from broken spines or broken skulls, brick walls cracked and broken from where they'd died on impact. Three are torn apart, missing limbs or chunks of chest or half a head as a result of Huvrye bringing his alchemy to bear. The last has been shot with his own gun.
Huvrye stands, leaning heavily against a wall, covered in blood both his and not, with a pair of gunshot wounds in his gut for his trouble. Great. This is exactly what he needs tonight. With that much gunfire, someone's going to investigate sooner or later, which means he needs to get out of here soon. Neutral territory is close, and with it the Descendant. He can hole up in the safehouse overnight and heal for a bit. He shrugs his jacket off, wraps it tightly around his waist, around the wounds, and ties it off as best he can, and activates the magical disguise hidden under his sleeve. Wings hidden, hair and eyes and ears different, and a full foot shorter in appearance, he heads out of the alley looking like a normal human, walking quickly, pushing through the pain until he makes it to the safehouse (carefully, carefully, making sure he hadn't been followed) and slips inside.
1. Jumpscare (Closed to Dylan)
Thankfully, there'd been no one in the safehouse when Huvrye had arrived, and he'd set about taking care of himself - laying out towels in the corner, cleaning out his wounds as best he can, and applying pressure. He'll heal - it'll take a bit, but he's got enough energy that it'll happen sooner rather than later - but he's not going anywhere else tonight. After a couple of hours, the bleeding stops, and he passes out on top of the towels, fully intending to sleep the wounds off.
He's still very much asleep in the morning...lying on the floor, on bloodied towels, in bloodied clothes. Not the best impression to give anyone heading into the safehouse without context.
2. Just a Flesh Wound (Closed to Huvrye's friends)
He spends the morning recovering in the safehouse (charging his phone, apologizing yet again to Dylan, doing his best to make sure the D'Amicos don't know where he's gone to ground) before he heads home in the early afternoon. He leaves in disguise, drops it to fly back to his neighborhood, and activates another disguise to get in the front door of his apartment building. He sighs heavily when he walks in the door. He needs to clean up. He needs to get something to eat. He needs to rest - the bleeding may have stopped, but it'll still be a bit before his wounds are fully healed. And he needs to talk to quite a few people - he hadn't realized so many people had noticed he'd gone missing.
(It'd only been a day. They cared that much?)
He closes the door behind him and heads towards his room.
[I'm open to Huvrye's friends having heard from other friends about his situation/injury - if we haven't already talked about it and you think yours would know/care, let me know and we'll do a thing!]
no subject
Aura is easier, at least, and his expression relaxes into something more neutral. "Aura is energy generated in a fairy's aural center and also by the planet. We can use it to power alchemy, and it's also what gives fairies their wings. I'm a red aura, so mine are red." They're a plain, boring white, but the red glow outlining them is what's important here.
no subject
"Back up a sec, you're not an alchemist? But you're using alchemy." There go those brows again. 'splain, please. "You just made it sound like you were familiar with magic enough to know it's not alchemy so I thought..." he trails off, shaking his head as he shrugs. "Iiinteresting though, and yet another contrast to popular belief."
no subject
no subject
Donnie eyes his coffee before he pointedly looks at Huvrye while he gestures vaguely to the counterspace between them. It begins as glowing lines of magenta, tracing out into a compact microwave. He reaches over to open the door and set his mug inside before shutting it, the interior lighting up.
"Magic's not supposed to be real, or at least that is something I would like to claim except that I have unfortunately come across one too many instances that prove otherwise that I can't possibly ignore it. The most annoying thing really was that trying to understand how it worked was something that eluded me."
This is not something he would have readily admitted before, but you tend to look at things differently when you figure out you've also had the same mystical aptitude as your brothers.
no subject
"...yeah, alchemy can't do that," he finally manages.
no subject
He does like to show off.
"I guess you can still draw similarities. It all depends on the application, right? Tech's just how I apply my mystic abilities."
The mug stops spinning in the glowing purple microwave as the thing beeps, and Donnie reaches over to carefully remove it. The mystic'd device seems to pixilate as it dissipates back into nothingness, the coffee undoubtedly warmed again for the curling wisp of steam.
no subject
The fact that the mystic microwave disappears once Donnie is done with it doesn't diminish his point.
no subject
Donnie traces the edge of his mug with a finger, making a slight face. He imagines it's always been something of a difference of perspective. "I think it's more of a gut-reflex or something. Can't think about it too hard, you know? That's...not how I do things."
But it's how they all ultimately connected with their ninpō. You don't give a second thought when your brother or your family needs you, not when you're that tightly knit.
"Compared to that, alchemy looks like it could make a whole lot more sense. So what does alchemy do? I've only seen you warm coffee and then I guess on an extreme level, it was used to help us take a dive into someone's past memories."